t's tedious. There's very little skill involved, and it's the same old Arkham-style combat that, while still mechanically strong
, is anything but revolutionary by now. In fact, this is even easier than the Arkham games because you trigger a slow
motion execution after landing four or five hits on an enemy, and these executions can regenerate your health. I didn't
die a single time playing through Ryse.
These executions also belie a certain lackadaisical attitude towards this port, unfortunately. The executions are set up as
quicktime events. Basically, the enemy flashes a color and you're supposed to hit the corresponding button as fast as
possible to get bonus points.
Did I mention this game used to be an Xbox One exclusive? Because it was an Xbox One exclusive. And Crytek didn't bother
stripping out the things that made it an Xbox One exclusive. Executing an enemy involves it flashing blue or yellow because,
you know, if you were playing this on an Xbox controller that might make sense! Hey, he's flashing blue! I guess I should hit
the big blue "X" button on my fancy Xbox One gamepad!