Developer BioWare was planning on fusing elements of both earlier games in the series, Dragon Age: Origins and Dragon Age II, into the creation ofDragon Age: Inquisition.The game features larger environments with more opportunity for exploration.Dragon Age: Inquisition was first informally announced on Twitter, on May 19, 2011, by BioWare's creative lead Alistair McNally.
Alexander Sliwinski from Joystiq gave the game a perfect score. He described the game as "an immense fantasy epic, a sprawling adventure across the many landscapes of Thedas, unapologetically mature in its exploration of politics and brazen in its combat, It's everything that a sequel to Dragon Age: Origins should have been." He also described the game as "the redemption song of the developer BioWare."Adam Beck from Hardcore Gamer also awarded Inquisition a perfect score, saying that while "the artistic and visual fidelity help with immersion, it's the branching, player driven storyline and exquisitely layered combat system" that make the game special.