"60 frames per second is, of course, what we would all like to obtain," he continued, "but it's such a big world, and with
all the online features running, it's just not realistic to obtain that. 30 [frames] locked is really, really good and exactly
what we've been focussed on."
Despite being co-developed by Driver: San Francisco studio Ubisoft Reflections, development on The Crew is being led by
French studio Ivory Tower, comprised of ex-Eden Games developers, which has created a proprietary engine for the next
-gen racer.
"In fact, no," Gerighty replied, when asked whether The Crew was running on a modified version of Driver: San Francisco's engine.
"It has the DNA of both Test Drive Unlimited, which was the world of Hawaii [and] seamless online, because it was conceived by Ivory
Tower in France who are ex-Eden Games [developers]. But... this is a multi-studio project, so when Ubisoft asked Ivory Tower who
[they wanted to] work with within Ubisoft, there is no better team - maybe in the world - for an action driving game, than working
with Ubisoft Reflections. So Ubisoft Reflections are working hand-in-hand with Ivory Tower.